Then you’re thrown directly into the main game, without much in the way of direction or side content. While this was quite off-putting, I pushed through regardless. This provides a very linear introduction – one that replaced the much more open newbie zone that was once present. This new zone is stunning – but an issue I quickly ran into was that there were invisible walls in place that prevent you from really moving anywhere other than forward. So upon first loading into Revelation Online, I realized that we have a new introductory experience to the game.